![]() ![]() ![]() until now," he wrote in a Steam Community post. "I’ve been accused of rushing my games ever since FNaF 1, but I’ve never felt that I’d released a game too early. What was surprising, though, is that FNaF World didn't feel quite finished.Ĭawthon quite agrees with this assessment. ![]() This was not surprising to fans, who are used both to Scott Cawthon's spanking development pace and his tendency to release ahead of announced dates. Five Nights at Freddy's is famous for its rapid release schedule, but maybe went too far with it this time.įive Nights at Freddy's spin-off RPG FNaF World released last week, well ahead of its scheduled February launch.
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